Vocabulary: in game menu
Probably the most common entry in any RPG, the item menu! It’s read aitemu and is literally the transcription of “item”. Pretty easy to recognize and a mandatory menu in any game.
Another mandatory entry in any RPG. It’s read sutētasu and is the transcription of the word “Status”. The status screen is literally riddled with stats and all kinds of info, so i’ll detail it more in a dedicated post at some time.
This is in pretty much every RPG, especially J-RPG! It’s read mahō and means “Magic”. This is the base word of course and can be declined to design all kinds of magic such as black or white magic.
Another essential menu for RPGs. It’s read sōbi and means “Equipment”. In most games it’s translated by “equip” in menus. This word means equipment in general, not just the act of equipping something.
While not in every game, this menu is still in quite a number of J-RPGs so it doesn’t hurt to remember it. Read tairetsu, it means “Formation” and is generally the menu where you can change your party layout.
This one is kind of optional unless you’re a fellow trophy hunter. It’s read zukan and means “Encyclopedia”. This is where you find your enemy, item, whatever in game library you need to check either info or completion rate.
Transcribed from the word “System” and read shisutemu. This is where you can usually select save, load, options, etc… Almost in every game as well so better learn it quickly.